War Thunder Review

Gaijin Entertainment’s War Thunder is an engaging flight and ground combat title with plenty of planes and tanks to unlock as well as well-thought-out mechanics that don’t get in the way.

War Thunder’s vehicle view surpasses WOT significantly. It displays inside the tank as well as where various parts may be found on various models.


War Thunder is an unparalleled free-to-play, cross-platform MMO military game dedicated to aviation, armoured vehicles and naval craft of World War II and the Cold War. Here you will find over 2,500 highly detailed aircraft, helicopters, tanks and warships created meticulously from historical documents and surviving sources.

Battles in this game take place across large maps with up to 32 players on one server, pitting thousands of fans from all around the world against each other and rendering vehicle models so realistic they look like something out of a Hollywood blockbuster set during WWII. They can become huge affairs that draw people from around the globe for massive spectacles. Battles take place with loud music playing over loud speakers that sound rousing choral odes and martial melodies from speakers as loud as possible and render vehicle models that make them look as real life battles would take place.

Golden Eagles can be purchased with real money, while Silver Lions earned in battle can be used as in-game currencies. Golden Eagles can be used to purchase new vehicles and upgrades while Silver Lions can be used to improve existing ones. Without crews your vehicle would soon become useless; getting one for each of the vehicles you own should be your top priority; all crews can also be trained using in-game currency to further maximize effectiveness.

Keep in mind that the game uses a damage model which quantifies enemy vehicle destruction and recognizes those responsible for most of it; however, game rules prohibit damaging teammates in any form (including detaching wings/tail sections, disorienting them or damaging their engines).


War Thunder allows players to engage in air, ground and naval battles on various maps – historical as well as fictional locations – usually covering an area of approximately 65 km x 65 km; though smaller or larger maps may also exist.

This map, set in Berlin, Germany takes its inspiration from the 1945 Battle for the Reichstag. One can find shelter along a river to the north and hills to the east and west; additionally an imposing Reichstag building serves as the focal point for this map.

Karelia was initially announced on 13 November 2013 and later made available as part of the initial ground forces Closed Beta Test on 4 December 2013.

Jungle draws its inspiration from the 1942 Guadalcanal campaign; this board game centers around a small alliance divided by shallow waters. There are forests on either side of this alliance as well as a temple complex in the centre. Rocky hills provide excellent places for close range combat in particular in the west of the map.

The northern region of this map comprises of an airfield cut by longways. Factory buildings offer ample cover while the ruined railway station in the middle offers additional shelter. Meanwhile, to the south one will find an icy lake that allows concealed passage.


War Thunder offers an impressive variety of vehicles. There are dozens of ground vehicles, from light tanks to heavys and armored cars and trucks, as well as several tiers of aircraft including biplanes and monoplanes as well as fighters, bombers and some escorts. Additionally, multiple nations are represented, with Germany receiving premium vehicles up to Tiers 4.3 (Dicker Max and Jagdtiger) and Tier 7.0 (Jagdtiger II Panther II Arado Bomber Maus).

The physics and handling of each vehicle in this game is generally impressive, though some do present minor issues. For instance, the new Soviet TD KV-85 tank might be slightly overpowered but still great fun to drive; and there are numerous great moments in which players are able to achieve multikills from either air, land, or sea!

Unfortunately, these moments of transcendent playability are undermined by the game’s monetization scheme, which heavily relies on microtransactions and costly in-game purchases. Coupled with its focus on microtransactions and expensive in-game purchases – not to mention lack of focus on improving gameplay areas such as CAS/SPAA – it creates an experience more like an unrepentant cash grab than an immersive military simulation; not helping matters either is that developers don’t hesitate to ban hundreds of accounts every month for cheating…


War Thunder is an international community of passionate players who enjoy military vehicles, planes and battleships. Realism plays an essential part of the game’s appeal, with players sometimes going to extreme lengths to prove their points in internet debates and forum threads – even going as far as to leak restricted documents on War Thunder forums in order to win arguments and support their claims!

The latest controversy began when a user posted the F-117A Nighthawk flight manual onto forums, detailing engine specifications and other technical details. Many players now suspect Gaijin, as well as forum moderators, of trying to limit criticism on these boards by publishing leaked documents like these.

War Thunder’s millions of players are an extremely passionate group, as demonstrated by this incident. Over the last year or so as Gaijin made changes that weren’t popular with players; economic imbalances, over monetization and crippling grinds being the final straws; many are opting out or review bombing in an attempt to get Gaijin’s attention and bring about real change.

Post navigation