Elden Ring Review

Some players appreciate the difficulty of Souls games. They feel great satisfaction from defeating an intimidating boss after hours of struggle, giving them an incredible adrenaline rush!

FromSoftware games are designed to give their players little, yet demand more. This approach fosters exploration and discovery; essential parts of their design philosophy.


Gameplay in From Software games has long been legendary. They continue the series’ traditions by featuring heavy attacks and careful stamina management while adding some unique new elements such as guard counters to allow follow up strikes that crumple weak enemy, jump attacks that give melee weapons ranged utility, and grappling moves which enable you to pull them into your area and grapple with them.

Elden Ring is an expansive game with a vast world and plenty of activities, which provides a memorable and fully realized experience from start to finish. Notably, From Software games don’t provide players any aide or shortcut; rather they let the natural environment guide players along their adventure in ways which feel organic and unforced.

Graces provide further direction; these trail-like structures point toward the next story beat and offer only minimal guidance from From Software; nonetheless, their presence seems appropriate for an open world adventure that delights in defying industry conventions.

Elden Ring stands out as a key part of From Software games due to how seamlessly exploration and combat are interwoven, such as its use of finite healing items for exploration while defeating groups of enemies or rare critters refills your HP and FP flasks with each win – this makes exploring feel more sustainable than in previous titles; creating an atmosphere of adventure and discovery players will experience. It may only seem minor at first, but Elden Ring adds another level of wonder for players!

World design

At a time when open world games often rely on complex systems for their player immersion, Elden Ring stands out with its minimalist approach to design by subtraction. Every area from crumbling ruins in its opening area to fort Faroth and Leyndell dungeons are constructed for purpose – whether that means giving a sense of place within this devastated land, or offering guidance as they navigate their journey forward.

FromSoftware has designed The Lands Between to make exploration a positive experience, encouraging players to discover its mysteries without becoming intimidated by them. A great example is the game’s adaptive music system; when exploring, its volume drops while fighting enemies rises dramatically – offering just the right encouragement to explore every corner and crevice!

Combat in this game feels very familiar to that found in previous Souls titles; however, new skills have been introduced, including summoning creatures as companions and an enhanced range of spells such as fireballs and icewalls – welcome additions that alter its formula, long considered among the best of its genre.

The story in This game is told through player actions and interactions with NPCs that are much friendlier and talkative than in previous titles, providing players with a full introduction to its world and history through interactions with NPCs and item descriptions. While some may opt to skip over this aspect of gameplay altogether, others will appreciate its effect in helping connect to its world more fully.


Elden Ring’s world is intriguing and its lore among the best in Soulsborne series. George R. R. Martin laid an excellent foundation for FromSoftware to craft compelling narratives with it; but ultimately, it’s up to players themselves to decide where their story goes – Elden Ring being an open world doesn’t give any handholding, though Graces act as checkpoints that produce trails of wispy trails in the breeze that lead you directly towards next story beats; providing more handholding than previous Soulsborne games without becoming walking simulator-esque either!

Elden Ring can be extremely thrilling when experienced as an outsider exploring new lands, venturing into abandoned cave systems and exploring abandoned ruins to meet your foes and discover better equipment and abilities from fallen civilizations. Subterranean dungeons come in all sizes ranging from large arena fights with titans down to encounters where weaknesses in an opponent’s arsenal can be exploited for advantage.

Although encounters may become repetitive over time, they’re always enjoyable and fulfilling – particularly when joined with another player for multiplayer battles. Though not the easiest multiplayer experiences available today, multiplayer battles are an enjoyable way to connect with fellow gamers while experiencing Elden Ring together.

Elden Ring stands as an extraordinary game in its own right; gamers should not expect it to resemble Skyrim Online or have improved combat as much. FromSoftware has created their masterpiece here; anyone interested in action-RPGs with deep combat, complex systems, and an expansive world should make Elden Ring their top purchase priority from day one.


One of the hallmarks of an engaging open world game is a sense of scale that encourages exploration. Elden Ring delivers in spades, offering a vast environment that rewards wandering off its main path with new enemies, bosses and treasure chests at every turn. Of course, being from FromSoftware, some may find its difficulty daunting; however there are mechanisms designed to ease that strain.

As one example, FromSoftware titles such as Elden Ring allow players to join forces with friends and play cooperatively – an excellent way of enjoying the experience! Also, players can tinkle a bell to summon ghostly Pokemon into fights during boss battles or any fight that becomes difficult, making the experience that much more fulfilling!

Developers have also integrated several new gameplay mechanics that add depth and excitement. Most notable among these is Torrent, the player’s spectral steed who can be summoned during combat to assist in battle with bosses; especially useful against large ones as it allows the player to charge up heavy attacks for that satisfying “whack-a-mole” effect.

Another exciting feature is the Smithing Table’s ability to upgrade weapons with Runes and Somber Smithing Stones, providing players with an option to enhance the damage of certain weapons as well as alter scaling in certain cases – giving players more of an ability to create well-rounded characters rather than being limited by one build alone.

Final word

Elden Ring stands out in a gaming world filled with over-designed, bloated open world games that strive solely to outdo their predecessors rather than creating something truly new and innovative. FromSoftware has taken the ball that Breath of the Wild kicked forward and run with it by creating an intriguingly dense open world that encourages exploration while seamlessly incorporating a full-on Souls game.

As Dark Souls and Bloodborne redefined action-RPGs, Elden Ring further redefines this genre. Combining the deep combat, intricate systems and captivating lore from both series with an expansive open world experience of your choosing makes for a game which may prove hard for some players to complete; those who do will experience something that will stay with them long after its credits have rolled.

The story in FromSoftware titles is told through NPC interactions and cut scenes, with natural dialogue that makes each NPC feel unique and interesting. Furthermore, its pacing is outstanding: transitions between areas feel seamless.

Elden Ring offers the same level of replayability found in other From Software titles, with plenty of build options and an enormous depth of content. The open world provides plenty of dungeons, cave systems and catacombs to explore; those looking for PvP options will find familiar elements here with some upgrades to prevent griefing and twinking.

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